12:06:15 From Kelly Nickerson to Everyone: hello from WRVO in Oswego, NY! 12:06:39 From Amber Samdahl to Everyone: Public Media Innovators: https://publicmedialearns.instructure.com/courses/237/wiki 12:06:42 From Brenda Bowyer to Everyone: hey there from WNIT - South Bend, Indiana 12:06:52 From LaKeshia Adams to Everyone: Hi from SCETV 12:07:24 From Susan Adams to Everyone: Hello from New Hampshire. 12:07:29 From Chad Davis to Everyone: Hello! Thanks for your patience. We were working out some technical issues with Powerpoint. 12:07:29 From Amber Samdahl to Everyone: Learning to Harness Uncertainty Thursday, July 10, 2025. 10 AM PT / 1 PM ET Registration: https://uwmadison.zoom.us/webinar/register/WN_eYnKJXAHRauaUGMDS9HNug Maggie Jackson’s book, Uncertain: https://www.maggie-jackson.com/uncertain 12:10:39 From Mark Riechers to Everyone: Greetings from PBS Wisconsin! 🧀 12:12:03 From John Murphy to Everyone: Hello from eastern Connecticut! 12:19:34 From Chad Davis to Everyone: Games totally trigger flow in me. There’s nothing better for a long flight. It’s like folding time. 12:23:36 From Amber Samdahl to Everyone: Please feel free to add questions in the chat! We will dive into Q&A at the end. 12:23:37 From Brenda Bowyer to Everyone: interesting... I don't see VR - my husband uses the Occulus to not only play a game for game's sake but also for exercise in a very immersive and gamification of exercise 12:27:15 From Brenda Bowyer to Everyone: I don't see exercise in your data - it is a pretty robust and intentional audience 12:29:03 From Amber Samdahl to Everyone: @Brenda - we will be sure to ask about exercise as a motivation for gaming 12:29:10 From John Murphy to Everyone: wonderful material, very helpful! Will the report be shared so I can share with my partners? 12:30:37 From Amber Samdahl to Everyone: @John - Yes, the recording and resources will be shared on our Public Media Innovators website. https://publicmedialearns.instructure.com/courses/237/wiki 12:31:05 From Brenda Bowyer to Everyone: https://www.npr.org/2024/01/17/1223996232/2024-best-vr-fitness-apps-and-games 12:31:36 From Mark Riechers to Everyone: I noticed recently that the NYT added a “Games” tab to their core NYT app, which I thought was an interesting acknowledgement that, for some users at least, having a whole separate app was a barrier to Games content reaching a wider audience. When we all think about integrating games into our content offerings, what kinds of scaffolding should we be thinking about to accommodate and welcome in older gamers, the kind that will make them feel welcome? 12:36:26 From Chad Davis to Everyone: ICYMI, the Atlantic just launched a puzzle game collection yesterday: https://www.niemanlab.org/2025/06/wordle-who-the-atlantic-launches-a-suite-of-new-daily-puzzles-and-games/ 12:37:27 From Brenda Bowyer to Everyone: what does the data say about each decade of mature gamers? do 50's want something different than 60's vs older decades? half of the "older" population have played games since Pong, whereas the older generation would not have so I would like to see what the voices are saying from each decade which would allow for media makers/storytellers to avoid falling into the trap of lumping all older gamers together. 12:42:20 From Amber Samdahl to Everyone: Highly recommend listening to Brittne’s SXSW session: https://schedule.sxsw.com/2025/events/PP147259 12:45:33 From John Murphy to Everyone: Bravo! Well done, you are helping us with first steps at local event level... 12:46:56 From John Murphy to Everyone: Are there examples of stations that try local gaming events to start the process, especially when resources are limited? 12:49:34 From Susan Adams to Everyone: We produce a high school quiz show and do a daily theme=based brainteaser and a weekly online quiz. https://nhpbs.org/gsc/quiz.asp 12:53:09 From Chad Davis to Everyone: Nebraska Public Media would be interested in sharing games between stations (iframes work well). If your station has developed a video game, let’s talk: cdavis@nebraskapublicmedia.org 12:54:02 From Mark Riechers to Everyone: One of my favorite user accommodations in games in recent years has been games adding things like invulnerability, unlimited resources, and other things that can selectively simplify single-player games in a way that allows each gamer to tweak their experiences to best suit their abilities and allow them to have a good time, not get frustrated by a mechanic or system that they just can’t deal with. 12:54:28 From Chad Davis to Everyone: Stations are also welcome to embed our Civics Scribble game on your site (white labeled, so you get the branding). https://civicsscribble.org 12:55:35 From Chad Davis to Everyone: Here is a great resource to start thinking about accessibility in games: https://gameaccessibilityguidelines.com/ 12:56:23 From Susan Adams to Everyone: Civics Scribble link not working. 12:57:41 From Chad Davis to Everyone: Thanks Susan. It worked for me (clicking from the chat) but here’s the longer URL. Let me know if this one doesn’t work for you: https://nebraskapublicmedia.org/en/nebraska-public-media-labs/civics-scribble/ 12:58:37 From Susan Adams to Everyone: Thanks Chad! That worked. 12:58:51 From Chad Davis to Everyone: Huzzah!! 12:59:15 From Mark Riechers to Everyone: Thank you for a great presentation! 12:59:18 From John Murphy to Everyone: Thank you for a great session. 12:59:28 From Chad Davis to Everyone: Brittne mentioned Joost. Here’s his Substack: https://superjoost.substack.com/ 12:59:34 From Amber Samdahl to Everyone: amber.samdahl@pbswisconsin.org 12:59:43 From Amber Samdahl to Everyone: Learning to Harness Uncertainty Thursday, July 10, 2025. 10 AM PT / 1 PM ET Registration: https://uwmadison.zoom.us/webinar/register/WN_eYnKJXAHRauaUGMDS9HNug Maggie Jackson’s book, Uncertain: https://www.maggie-jackson.com/uncertain 13:00:09 From Kelly Nickerson to Everyone: Thank you so much!